Tools

The tools our coaches reach for in sessions, opened up for everyone. No account, nothing to install, and they work on a phone.

They exist because a coach can only be in one game at a time. Most of your climb happens without us, and these are for those games.

Available now

League of Legends Map Planner

Place all ten champions on a 3D Summoner’s Rift, draw plays, drop wards and jungle camps, and check real spell ranges, tower ranges and freeze zones, with every champion’s stats at any level, build and rune page.

Coaches use it to show you where you should have been standing. On your own it is for the plan you keep meaning to make and never do: where the wards go before the first dragon, which side of the wave you want to be on, what the enemy jungler can reach from their blue.

The Level Legendary Map Planner: a 3D Summoner's Rift with champion pins, wards and jungle camps plotted for a first-dragon setup

In development

Two more are being built. No launch dates, because we would rather ship them right than hit a date we announced.

In development

Smite Trainer

Smite timing is the one jungle skill you cannot practise in a real game without risking the objective you are practising on. Get it wrong once at dragon and the game turns.

This will let you drill the threshold on its own: objective health ticking down, damage going in around you, and the narrow window where smite actually secures it. Repetition, without a game on the line.

In development

Draft Organiser

A lot of games are decided in champion select, and champion select lasts about ninety seconds. That is not enough time to work out what your pool covers, what it leaves open, and what a pick hands the other team.

This will let you work that out before you are in it, so the ninety seconds is execution rather than improvisation.

What we build next is up to you

Both of these exist because players asked for them. If there is something you keep wishing existed, tell us in the Discord and it goes on the list.